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Final Torch – Issue #2 – Pirates of Barnacle Bay
Final Torch – Issue #2
Pirates of Barnacle Bay
Our second zine aims to help Shadowdark Game Masters build a nautical-based or pirate campaign. The various locations and two different hexes can accommodate play for levels 1 through 10.
108 pages!

In This Issue:
- 2 Hex Maps (Barnacle Isles and Fey Ocean)
- Stripped-down ship combat rules and stats
- Weapon stats, including mounting a dragon in a cage to the front of your ship
- Rules for sailing off the edge of the world
- Underwater combat rules and a new weapon (Spear Gun)
- Port of Barnacle Bay (Level 1), including 2 tavern games
- Shipwreck Adventure (Level 1 or 2)
- Hunting Adventure (Any Level)
- Lost Treasures for additional adventure ideas and lore
- Over 40 adventure seeds
- Over 75 new monsters
- New magic items
- VTT Maps
Tomb of the Tides (Level 1 or 2)
The party is asked to help retrieve a charm necklace from a sunken ship at the bottom of a pile of shipwrecks. They can gain their own ship in exchange for their assistance. Includes:
- Map
- Random Encounters and Rumors
- Strange creatures that try to swallow your head or detach their tentacles
- A mysterious captain’s log that describes ways to get to an from the Fey Ocean