Final Torch – Issue #2 – Pirates of Barnacle Bay

Final Torch – Issue #2

Our second zine aims to help Shadowdark Game Masters build a nautical-based or pirate campaign. The various locations and two different hexes can accommodate play for levels 1 through 10.

108 pages!

In This Issue:

  • 2 Hex Maps (Barnacle Isles and Fey Ocean)
  • Stripped-down ship combat rules and stats
  • Weapon stats, including mounting a dragon in a cage to the front of your ship
  • Rules for sailing off the edge of the world
  • Underwater combat rules and a new weapon (Spear Gun)
  • Port of Barnacle Bay (Level 1), including 2 tavern games
  • Shipwreck Adventure (Level 1 or 2)
  • Hunting Adventure (Any Level)
  • Lost Treasures for additional adventure ideas and lore
  • Over 40 adventure seeds
  • Over 75 new monsters
  • New magic items
  • VTT Maps

Port town full of pirates that includes:

  • Local Legends
  • Town Map with 15 details locations
  • Tavern with 2 Tavern Games
  • Town Encounters and Tavern Encounters
  • Carousing in Barnacle Bay
  • List of Quest Ideas and Things to Do (from level 1 to 10!)

The party is asked to help retrieve a charm necklace from a sunken ship at the bottom of a pile of shipwrecks. They can gain their own ship in exchange for their assistance. Includes:

  • Map
  • Random Encounters and Rumors
  • Strange creatures that try to swallow your head or detach their tentacles
  • A mysterious captain’s log that describes ways to get to an from the Fey Ocean

Players of any level can form teams to compete in this competition to bring in the most dangerous catches! Includes:

  • Tournament Rules
  • Scoresheet
  • Flyer
  • Target List sample
  • Concept can be used at any level for any region!

Random tables for more lost treasure and lore. Over 4,000 combinations for replayability!

  • 8 Lost Treasures with accompanying lore
  • 8 Notable NPCs who know something about the treasure
  • 8 Locations where treasure could be hidden
  • 8 Cave Maps

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