FT03 Adventure – The Knocking Deep

The Knocking Deep

From Final Torch Issue #3

Time: 3-4 hours

BACKGROUND

In an abandoned Frost Dwarf mine, metal has vanished, rhythmic knocking echoes through the tunnels, and a hidden horror feeds below. The module includes guidance for scaling play from levels 1–7, making the mine a location that can challenge new crawlers now and remain dangerous enough to revisit later in a campaign. Along the way, players will face new monsters including Tommyknockers, Pale Thrummers, and the Tommyknocker Ore-Heart, and discover new magic items and treasures such as the Decoder Stone, Tears of Aaril, Frost Elixir, and Glimmerstone. Packed with random encounters, frostbite rules, dwarven secrets, and multiple paths to success, it’s a tense, reusable delve full of sound, survival, and subterranean dread.

VTT Map, Rumor cards, Handout and Music included!


Sample Pages

Sign up to receive free awesome content in your inbox, every month.

We don’t spam! Read our privacy policy for more info.